Khronos Group, the industry consortium that develops OpenGL, announced a new version of the graphics interface on Monday that it hopes will compete better with Microsoft’s DirectX–and that could get a ...
The Khronos Group, arbiters of the OpenGL 3D specification and a range of related specifications, has announced version 3.1 of OpenGL ES, its 3D API oriented toward mobile systems. The headline ...
Next generation mobile applications to benefit from richer 3D feature set and enhanced portability August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate ...
In line with its regular update cadence, the Khronos Group — the organization behind specs like OpenGL, OpenCL and WebGL — today launched updated specs for its OpenGL specs for 3D desktop applications ...
Does anyone know where I can get the source code for the Microsoft OpenGL screen savers that ship with their OS'es? 3D Pipes, 3D text, etc... IRCC, that source code used to ship with Visual Studio (or ...
The Khronos Group, a consortium that includes major media-centric companies like ATI, Intel, NVIDIA and SGI, will release the latest version of the OpenGL ES specs at the Game Developer’s Conference ...
Aid in learning how to develop 3D games that compile on Windows and Linux, with C++, OpenGL and GLSL, with suggested reading and one single integrated and simple example code-base. The source code ...
Direct3D and OpenGL are competing application programming interfaces (APIs) which can be used in applications to render 2D and 3D computer graphics. They are the two most popular graphics APIs ...
First person shooter godfather John Carmack has revealed that he now prefers DirectX to OpenGL, saying that 'inertia' is the main reason why id Software has stuck by the cross-platform 3D graphics API ...