Ultraleap’s fifth generation hand tracking platform, called Gemini, will be integrated into Qualcomm Technologies Inc.’s standalone Snapdragon XR2 5G reference design for head-mounted displays (HMDs).
The team at Owlchemy Labs has always been hard at work in the virtual reality space. They realeased the Job Simulator and Vacation Simulator games on the Apple Vision Pro and have since launched ...
A good VR experience can make you feel like you could reach out and touch things in the virtual world. You can't of course, but the Oculus Quest is getting you one step closer with full hand tracking ...
The v83 update, which is rolling out now to Horizon OS, is said to increase reliability of hand-tracking in a number of cases, including during fast movements, when used for locomotion, and throwing ...
Sony introduced controller-free hand tracking for PS VR2 at Siggraph Asia 2024, demoing it with a cleaning mini-game. The technology tracks hand movements at 60 fps and can recognize 12 gestures, ...
Ultraleap, the company behind the Leap Motion hand-tracking module, informed staff on Wednesday that it was proposing a layoff amid a potential restructuring of the business that could see the company ...
Did Sony Add Controller-Free Hand Tracking For PlayStation VR2? New Demo Boasts 60 FPS Tracking Rate
Sony is making strides in the world of VR gaming by launching controller-free hand tracking on the PlayStation VR2 announced at SIGGRAPH Asia 2024. During the event, the video game giant says that the ...
Alex Co has been writing about games for 15 years and running, and is a huge fan of online shooters and anything horror related. Waltz of the Wizard on PSVR2 offers immersive hand-tracking gameplay.
Just when it seemed like PC support was Sony’s final word on the PlayStation VR2, the company is showing off hand tracking for the virtual reality headset. As spotted by UploadVR, Sony has been ...
VR developer and publisher PatchXR have released a new update for PatchWorld in which they have given players a new Hand Tracking update. The shorthand of this is that you won't need controllers ...
We can already see where the future is heading for AR glasses, smaller headsets and new interfaces. But our phones and computers need to work better with these new devices. I started with CNET ...
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