When I played Hazelight’s last game, It Takes Two, back in 2021, it was with an ex who’d had different ideas about where our ...
EA's Hazelight Studios follows up its lauded hit It Takes Two with a new two-player collaboration game in its signature style ...
Game director Josef Fares explains why Split Fiction is about human stories, and wonders why other developers aren't making ...
We mix genres and references to create something new while paying homage to gaming history,” confidently says Hazelight ...
Josef Fares, the director of It Takes Two and the upcoming Split Fiction, said that Hazelight Studios will never make a ...
Josef Fares holds court in any conversation, be it with the assembled journalists that have flown in from around the world to ...
From genre-bending sequences to blockbuster set pieces, Split Fiction is a one-of-a-kind co-op experience.
Hazelight founder Josef Fares has called upon Ubisoft to make a splitscreen-only Splinter Cell game - a move that even ...
Split Fiction is filled with various unique gameplay sections, but each one requires a ton of work to bring to life even for ...
In a time where every game can either be played solo or is completely full of NPCs or people online who don’t really want to ...